Handler
1.memory leak
当按照下面形式使用handler时,Android studio的lint会给提示
This Handler class should be static or leaks might occur (anonymous android.os.Handler) more… (Ctrl+F1)
private static Handler handler = new Handler(){
@Override
public void handleMessage(Message msg) {
//do something
}
};
如何避免呢?参考下面写法(main thread中创建Handler的情况)
private Handler handler;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(xxx);
handler = new MyHandler(this);
}
static class MyHandler extends Handler {
private final WeakReference<Activity> mActivity;
MyHandler(Activity activity) {
super();
mActivity = new WeakReference<>(activity);
}
@Override
public void handleMessage(Message msg) {
Activity activity = mActivity.get();
if (activity != null) {
activity.handleMessage(msg);
}
}
}
2.Handler Looper Queue
2.1 非main thread创建Handler
handler在初始化时,通过Looper.myLooper()从ThreadLocal上去取Looper
public class Handler{
public Handler(Callback callback, boolean async) {
...
mLooper = Looper.myLooper();
if (mLooper == null) {
throw new RuntimeException(
"Can't create handler inside thread " + Thread.currentThread()
+ " that has not called Looper.prepare()");
}
mQueue = mLooper.mQueue;
mCallback = callback;
mAsynchronous = async;
}
}
public class Looper{
static final ThreadLocal<Looper> sThreadLocal = new ThreadLocal<Looper>();
public static @Nullable Looper myLooper() {
return sThreadLocal.get();
}
}
Handler构造方法里的异常比较常见,其中Main Thread已经帮我们创建了Looper,所以可以直接new Handler而不报错
那么,在非main thread中创建handler时,就需要像下面这样
Looper.prepare();
handler = new MyHandler(this);
Looper.loop();
2.2 Looper.prepare()
作用:创建Looper并通过ThreadLocal来实现线程绑定
private static void prepare(boolean quitAllowed) {
if (sThreadLocal.get() != null) {
throw new RuntimeException("Only one Looper may be created per thread");
}
sThreadLocal.set(new Looper(quitAllowed));
}
2.3 Looper.loop()
public class Looper{
public static void loop() {
final Looper me = myLooper();
if (me == null) {
throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
}
final MessageQueue queue = me.mQueue;
// Make sure the identity of this thread is that of the local process,
// and keep track of what that identity token actually is.
Binder.clearCallingIdentity();
final long ident = Binder.clearCallingIdentity();
// Allow overriding a threshold with a system prop. e.g.
// adb shell 'setprop log.looper.1000.main.slow 1 && stop && start'
final int thresholdOverride =
SystemProperties.getInt("log.looper."
+ Process.myUid() + "."
+ Thread.currentThread().getName()
+ ".slow", 0);
boolean slowDeliveryDetected = false;
for (;;) {
Message msg = queue.next(); // might block
if (msg == null) {
// No message indicates that the message queue is quitting.
return;
}
...
try {
//target is a Handler
msg.target.dispatchMessage(msg);
dispatchEnd = needEndTime ? SystemClock.uptimeMillis() : 0;
} finally {
if (traceTag != 0) {
Trace.traceEnd(traceTag);
}
}
...
msg.recycleUnchecked();
}
}
}
public final class Message implements Parcelable {
/*package*/ Handler target;
}
public class Handler {
public void dispatchMessage(Message msg) {
if (msg.callback != null) {
handleCallback(msg);
} else {
if (mCallback != null) {
if (mCallback.handleMessage(msg)) {
return;
}
}
handleMessage(msg);
}
}
}
2.4 enqueueMessage
Handler的post()和send()方法最后都会实际调用到enqueueMessage(MessageQueue queue, Message msg, long uptimeMillis)
public class Handler{
private boolean enqueueMessage(MessageQueue queue, Message msg, long uptimeMillis) {
msg.target = this;
if (mAsynchronous) {
msg.setAsynchronous(true);
}
return queue.enqueueMessage(msg, uptimeMillis);
}
}
public final class MessageQueue{
boolean enqueueMessage(Message msg, long when) {
if (msg.target == null) {
throw new IllegalArgumentException("Message must have a target.");
}
if (msg.isInUse()) {
throw new IllegalStateException(msg + " This message is already in use.");
}
synchronized (this) {
if (mQuitting) {
IllegalStateException e = new IllegalStateException(
msg.target + " sending message to a Handler on a dead thread");
Log.w(TAG, e.getMessage(), e);
msg.recycle();
return false;
}
msg.markInUse();
msg.when = when;
Message p = mMessages;
boolean needWake;
if (p == null || when == 0 || when < p.when) {
// New head, wake up the event queue if blocked.
msg.next = p;
mMessages = msg;
needWake = mBlocked;
} else {
// Inserted within the middle of the queue. Usually we don't have to wake
// up the event queue unless there is a barrier at the head of the queue
// and the message is the earliest asynchronous message in the queue.
needWake = mBlocked && p.target == null && msg.isAsynchronous();
Message prev;
for (;;) {
prev = p;
p = p.next;
if (p == null || when < p.when) {
break;
}
if (needWake && p.isAsynchronous()) {
needWake = false;
}
}
msg.next = p; // invariant: p == prev.next
prev.next = msg;
}
// We can assume mPtr != 0 because mQuitting is false.
if (needWake) {
nativeWake(mPtr);
}
}
return true;
}
}